Tag Archives: development
Don’t Go Breaking My Build
Posted on 03. Jun, 2009 by Rob.
In development it’s quite often that someone will commit something bad to source control, and as a consequence everyone else will “pull” the bad changes and have the infected code on their machines too. Before you know it, the bad code has spread to most developer pc’s and development grinds to a halt. It’s a [...]
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Speeding up the build
Posted on 20. May, 2009 by Rob.
As a developer I hate having to wait around for my pc to finish doing something. Whether it be something opening (Visual Studio), getting the latest svn updates (and it locking up my browser!?), and especially waiting for my code to build (locally, or via CruiseControl). Obviously, the simplest solution is to throw more money [...]
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Agile development – bendable, poseable
Posted on 12. Mar, 2009 by Colin.
We’ve banned Andy from playing Hot Chip on the Huddle HQ office stereo, as he is a little bit obsessed. You can have too much of a good thing. Bizarrely, however, one of the tracks from their latest album has got me thinking about our Agile development process. Bendable Poseable. The fact that we value [...]
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Object Orientation – A Bluffer’s Guide (part … er … three? yeah, three)
Posted on 30. Jan, 2009 by Bob.
So I mentioned in the last article that OO is more a craft than a science. OO practitioners, no matter how confident they might sound, are operating by rules of thumb. The technical term for a rule of thumb, should you ever want to show off at a geeky party, is heuristic but that’s neither [...]
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Who is the best team?
Posted on 12. Jan, 2009 by Zuzanna.
Are you a brilliant student programmer? Then have a look at Screencast 09. It’s a competition for students and former students at the Reading University who want to show off their programming skills and share them in instructional videos with the rest of the world. It’s easy to join in. Work as a team, produce [...]
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Object Oriented Programming: A Bluffer’s Guide (part one of at least four)
Posted on 12. Jan, 2009 by Bob.
We have a really good interview process here at Huddle, but it’s lengthy, so we use phone screens as a way of filtering out applicants who are likely to perform poorly. It’s also a nice excuse for me to take twenty minutes out of my day to talk about code and software engineering to a [...]

